scr_depth(0, 0, 0, 0, 0); image_speed = 0; dsprite = spr_maincharad; usprite = spr_maincharau; lsprite = spr_maincharal; rsprite = spr_maincharar; dtsprite = spr_maincharad; utsprite = spr_maincharau; ltsprite = spr_maincharal; rtsprite = spr_maincharar; fun = 0; myinteract = 0; facing = 0; pathmode = 1; d = 0;