dmg = 10; height = 86; length = 65; leg1 = instance_create(x + 20, y + height, obj_temleg); leg2 = instance_create(x + 30, y + height, obj_temleg); leg2.siner = 2 * pi; leg3 = instance_create(x + 40 + length, y + height, obj_temleg); leg4 = instance_create(x + 50 + length, y + height, obj_temleg); leg4.siner = 2 * pi; leg3.length = 20; leg4.length = 20; obj_temleg.height = height; obj_temleg.dmg = dmg - 3; control = 0; adjustspeed = 0.15; siner = 0;