if (mercymod > 10 && global.monsterhp[myself] == global.monstermaxhp[myself]) global.goldreward[3] += 30; if (mercymod > 80 && mercymod < 400) global.flag[53] = 2; if (killed == 1) global.flag[53] = 1; if (killed == 0) global.flag[27] = 1; global.plot = 50; scr_monsterdefeat(0, 0, 0, 0, 0); with (mypart1) instance_destroy(); with (mypart2) instance_destroy();