if (obj_time.left) { dongusvol -= 0.02; caster_set_volume(dangus, dongusvol); caster_set_volume(dongus, dongusvol - 1); caster_set_volume(dungus, dongusvol - 2); } if (obj_time.right) { dongusvol += 0.02; caster_set_volume(dangus, dongusvol); caster_set_volume(dongus, dongusvol - 1); caster_set_volume(dungus, dongusvol - 2); }