scr_monstersetup(); image_speed = 0; part1 = 452; mypart1 = instance_create(x + 104, y + 50, part1); alarm[9] = 8; hurtanim = 0; hurtsound = snd_nosound; talked = 0; whatiheard = -1; attacked = 0; killed = 0; global.heard = 0; takedamage = 0; mercymod = -999999; sha = 0; shb = 0; ht = 240; wd = 200; with (obj_battlebg) instance_destroy(); con = 0;