image_angle = pspeed[1] * 2; if (lefter == 1 || lefter == 0) { if (hspeed > -20) hspeed -= 3; else hspeed -= 0.4; } if (lefter == 2) { hspeed += 2; if (hspeed > 1) { hspeed = 0; lefter = 3; } } if (lefter == 4) { if (hspeed < 20) hspeed += 4; else hspeed += 0.5; } if (lefter == 5) { hspeed -= 2; if (x < remx && hspeed < 3) hspeed = 3; if (hspeed < -1 || x >= remx) { x = remx; hspeed = 0; lefter = 16; } } pspeed[0] = hspeed; for (i = 4; i > 0; i -= 1) pspeed[i] = pspeed[i - 1];