scr_monstersetup(0, 0, 0, 0, 0); image_speed = 0; part1 = 303; mypart1 = instance_create(x, y, part1); hurtanim = 0; hurtsound = snd_ehurt1; talked = 0; whatiheard = -1; attacked = 0; killed = 0; global.heard = 0; takedamage = 0; mercymod = -99999; sha = 0; shb = 0; flex = 0; alphaup = 0; hurtlast = 0; skip = 0; right = 0; if (instance_exists(obj_battlebg)) { with (obj_battlebg) instance_destroy(); } x -= 100; y -= 100; image_xscale = 2; image_yscale = 2; hurta = 0; turns = 0; con = 0; ht = 200; wd = 200;