legl = 0; legr = 0; arml = 0; armr = 0; leglh = 0; legrh = 0; xoffr = 0; yoffl = 0; xoffr = 0; yoffl = 0; siner = 0; lsin = 0; rsin = 0; faceno = 0; side = 0; prevside = 0; hurt = 2; hurtface = 0; myalpha = 1; myblend = 16777215; sineron = 1; pause = 0; legmode = 0; dancewait = 25; alarm[5] = dancewait * 5; dsf = 0; ds = 0; fadewhite = 0; whiteval = 0; bodyopen = 0; bodyimg = 0; heartdead = 0; dance = 1; alarm[6] = 5; noarm = 0; noleg = 0; endface = 0; face_set = 0; do_room_goto = false;