if (drawblack == 1) { if (bl < 20) bl += 4; if (bl > 20) { bl = 20; snd_play(snd_noise); } draw_set_color(x_maroon); ossafe_fill_rectangle(140 + bl, 840 + bly, 140, 880); ossafe_fill_rectangle(180 - bl, 840 + bly, 180, 880); }