if (type == 1) { sprite_index = spr_tobdogl_still; bombsprite = spr_tobdogl_fire_still; } if (type == 2) { sprite_index = spr_glassofwater; bombsprite = spr_glassofwater_bomb; } if (type == 3) { sprite_index = spr_script; bombsprite = spr_script_bomb; } if (type == 4) { sprite_index = spr_basketball; bombsprite = spr_basketball_bomb; } if (type == 5) { sprite_index = spr_regpresent; bombsprite = spr_regpresent_bomb; } if (type == 6) { sprite_index = spr_videogame; bombsprite = spr_videogame_bomb; }