if (instance_exists(obj_shaker) == 0) { if (on == 1) { view_xview[0] = round((obj_mainchara.x - (view_wview[0] / 2)) + 10); view_yview[0] = round((obj_mainchara.y - (view_hview[0] / 2)) + 10); if (view_yview[0] <= 0) view_yview[0] = 0; } } if (on == 1) { x = view_xview[0] + stayx; y = view_yview[0] + stayy; if (view_yview[0] <= 0) view_yview[0] = 0; } if (on == 0) { gravity = 0.4; image_angle += ang; if (y > room_height) instance_destroy(); } if (view_yview[0] <= 0) view_yview[0] = 0;