scr_monstersetup(); image_speed = 0; part1 = 598; mypart1 = instance_create(x + 20, y, part1); alarm[9] = 8; hurtanim = 0; hurtsound = snd_ehurt1; talked = 0; whatiheard = -1; attacked = 0; killed = 0; global.heard = 0; takedamage = 0; mercymod = -40; sha = 0; shb = 0; ht = 100; wd = 100; pop = scr_monstersum(); if (pop == 1) { mercymod = 200; if (instance_exists(mypart1)) mypart1.sad = 1; } sad = 0;