draw_set_color(c_white); xprev2 = x - ((x - xprevious) * 2); yprev2 = y - ((y - yprevious) * 2); draw_sprite_ext(sprite_index, image_index, xprev2, yprev2, image_xscale - 0.6, image_yscale - 0.6, image_angle, c_white, 0.3); draw_sprite_ext(sprite_index, image_index, xprevious, yprevious, image_xscale - 0.3, image_yscale - 0.3, image_angle, c_white, 0.6); draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, image_angle, c_white, 1);