scr_monstersetup(); image_speed = 0; part1 = 601; mypart1 = instance_create(x + 48, y, part1); alarm[9] = 8; hurtanim = 0; hurtsound = snd_nosound; talked = 0; whatiheard = -1; attacked = 0; killed = 0; global.heard = 0; takedamage = 0; mercymod = 10; sha = 0; shb = 0; ht = 120; wd = 100; lie = 0;