scr_monstersetup(0, 0, 0, 0, 0); image_speed = 0; hurtanim = 0; hurtsound = snd_damage; talked = 0; whatiheard = -1; attacked = 0; killed = 0; global.heard = 0; takedamage = 0; outside = 0; mercymod = -40; scalevalue = -0.01; stage = 0; part1 = 296; mypart1 = instance_create(x, y, part1); visible = false; ht = 100; wd = 100;