x = (nowx + random(3)) - random(3); y = (nowy + random(3)) - random(3); if (factor == 1) visible = true; factor += 1; if (factor > 20) { image_alpha -= 0.1; if (image_alpha < 0.2) { instance_destroy(); obj_floweyx_flipeye.con = 6; } } if (instance_exists(obj_vsflowey_shaker)) instance_create(0, 0, obj_vsflowey_shaker);