if (mercymod > 80 && mercymod < 400) global.flag[52] = 2; if (killed == 1) global.flag[52] = 1; if (killed == 0) global.flag[27] = 1; global.plot = 41; wd = 134; scr_monsterdefeat(0, 0, 0, 0, 0); with (mypart1) instance_destroy(); with (mypart2) instance_destroy(); with (mypart3) instance_destroy(); with (mypart4) instance_destroy(); global.goldreward[3] = 30;