if (global.mnfight == 3) { global.msg[0] = scr_gettext("obj_movedoge_392"); if (excited == 1) global.msg[0] = scr_gettext("obj_movedoge_393"); if (mercymod > 100) global.msg[0] = scr_gettext("obj_movedoge_394"); if (mercymod > 300) global.msg[0] = scr_gettext("obj_movedoge_395"); attacked = 0; } if (alarm[5] > 0) { if (global.monster[0] == 1) { if (global.monsterinstance[0].alarm[5] > alarm[5]) alarm[5] = global.monsterinstance[0].alarm[5]; } if (global.monster[1] == 1) { if (global.monsterinstance[1].alarm[5] > alarm[5]) alarm[5] = global.monsterinstance[1].alarm[5]; } if (global.monster[2] == 1) { if (global.monsterinstance[2].alarm[5] > alarm[5]) alarm[5] = global.monsterinstance[2].alarm[5]; } } if (global.mnfight == 1) { if (talked == 0) { alarm[5] = 110; alarm[6] = 1; talked = 1; global.heard = 0; } } if (control_check_pressed(0)) { if (alarm[5] > 5 && obj_lborder.x == global.idealborder[0] && alarm[6] < 0) alarm[5] = 2; } if (global.hurtanim[myself] == 1) { shudder = 16; alarm[3] = global.damagetimer; global.hurtanim[myself] = 3; } if (global.hurtanim[myself] == 2) { global.monsterhp[myself] -= takedamage; with (dmgwriter) alarm[2] = 15; if (global.monsterhp[myself] >= 1) { mypart1 = instance_create(x, y, part1); mypart2 = instance_create(x, y, part2); mypart3 = instance_create(x, y, part3); mypart4 = instance_create(x, y, part4); global.hurtanim[myself] = 0; image_index = 0; global.myfight = 0; global.mnfight = 1; } else { global.myfight = 0; global.mnfight = 1; killed = 1; instance_destroy(); } } if (global.hurtanim[myself] == 5) { global.damage = 0; instance_create((x + (sprite_width / 2)) - 48, y - 24, obj_dmgwriter); with (obj_dmgwriter) alarm[2] = 30; global.myfight = 0; global.mnfight = 1; global.hurtanim[myself] = 0; } if (global.mnfight == 2) { if (attacked == 0) { pop = scr_monstersum(); global.turntimer = 120; global.firingrate = 15; if (pop == 3) global.firingrate = global.firingrate * 2.4; if (pop == 2) global.firingrate = global.firingrate * 1.7; if (mycommand >= 0 && mycommand <= 99.9) { global.firingrate = 13; gen = instance_create(global.idealborder[1] - 50, global.idealborder[3] - 45, blt_bluesword); gen.dmg = global.monsteratk[myself]; global.border = 8; } else { global.firingrate += 10; gen = instance_create(x, y, obj_4sidegen); gen.bullettype = 0; } gen.myself = myself; attacked = 1; } } if (global.myfight == 2) { if (whatiheard != -1) { if (global.heard == 0) { if (whatiheard == 0) { global.msc = 0; global.msg[0] = scr_gettext("obj_movedoge_502"); OBJ_WRITER.halt = 3; iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); with (iii) halt = 0; } if (whatiheard == 3) { global.msc = 0; global.msg[0] = scr_gettext("obj_movedoge_511"); if (excited == 0) { global.msg[0] = scr_gettext("obj_movedoge_514"); global.msg[1] = scr_gettext("obj_movedoge_515"); global.flag[139] = 1; mercymod = 1000; if (pets < 4) { pets += 1; mypart1.excited = 1; mypart1.alarm[0] = 999; } else { mypart1.excited = 0; mypart1.alarm[0] = 3; excited = 0; } } OBJ_WRITER.halt = 3; iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); with (iii) halt = 0; } global.heard = 1; } } } if (global.myfight == 4) { if (global.mercyuse == 0) { script_execute(scr_mercystandard); if (mercy < 0) instance_destroy(); } } if (mercymod == 222 && instance_exists(OBJ_WRITER) == 0) { script_execute(scr_mercystandard); if (mercy < 0) instance_destroy(); }