myinteract = 3; global.msc = 585; global.typer = 5; global.facechoice = 0; global.faceemotion = 0; global.msg[0] = scr_gettext("obj_musicstatue_110"); if (global.flag[7] == 1 && global.flag[85] == 1 && global.flag[86] == 0) { global.msc = 0; global.msg[0] = scr_gettext("obj_musicstatue_114"); } mydialoguer = instance_create(0, 0, obj_dialoguer); talkedto += 1;