myinteract = 0; facing = 0; direction = 270; talkedto = 0; image_speed = 0; mask = instance_create(x, y, obj_npc_marker); mask.sprite_index = spr_plinkmask; mask.image_speed = 0; shadow = instance_create(0, 0, obj_npc_marker); shadow.sprite_index = spr_statueshadow; shadow.image_alpha = 0.4; shadow.depth = 1000; shadow.visible = true; light = instance_create(0, 0, obj_npc_marker); light.sprite_index = spr_statuelight; light.image_alpha = 0.1; light.depth = 1000; light.visible = true; bgvol = caster_get_volume(global.currentsong); boxvol = 0.25; boxactive = 0; if (global.flag[86] == 1) { boxactive = 1; mask.image_index = 1; musicbox = caster_load("music/musicbox.ogg"); image_index = 1; caster_loop(musicbox, 0.25, 0.9); } con = 0; alarm[5] = 2;