buffer -= 1; if (myinteract == 1 && buffer > 0) myinteract = 0; if (myinteract == 1 && buffer <= 0) { global.interact = 1; alarm[0] = 1; myinteract = 2; } if (myinteract == 3) { if (instance_exists(mydialoguer) == 0) { if (con == 0) global.interact = 0; myinteract = 0; } }