scr_depth(0, 0, 0, 0, 0); myinteract = 0; image_xscale = 1; image_yscale = 1; dt = 0; if (global.flag[253] == 1) { sprite_index = spr_sadsnowman_d1; image_index = 0; } if (global.flag[253] == 2) { sprite_index = spr_sadsnowman_d1; image_index = 1; } if (global.flag[253] >= 3) { sprite_index = spr_sadsnowman_d1; image_index = 2; }