timer += 1; siner += 1; if (timer < 15) image_xscale = cos(siner / 2) * 2; if (timer == 15) { snd_play(snd_punchstrong); if (crit == 1) snd_play(snd_saber3); image_speed = 1; image_xscale = 0.5; image_yscale = 0.5; sprite_index = spr_frypan_impact; } if (timer > 15) { image_xscale += 0.5; image_yscale += 0.5; if (image_xscale > 2) image_alpha -= 0.2; if (image_alpha < 0.1) { caster_free(bookspin); instance_destroy(); } }