myinteract = 3; global.msc = 0; global.typer = 5; global.facechoice = 0; global.faceemotion = 0; if (global.flag[83] == 0) { global.msg[0] = scr_gettext("obj_papcouch_62"); global.msg[1] = scr_gettext("obj_papcouch_63"); global.msg[2] = scr_gettext("obj_papcouch_64"); global.gold += 20; global.flag[83] = 1; } else { global.msg[0] = scr_gettext("obj_papcouch_70"); } read += 1; mydialoguer = instance_create(0, 0, obj_dialoguer);