myinteract = 3; global.msc = 0; global.typer = 5; global.facechoice = 0; global.faceemotion = 0; if (global.flag[88] == 0) global.msg[0] = scr_gettext("obj_paphouse_entrance_91"); if (global.flag[88] == 1) { scr_papface(0, 0); if (global.flag[66] == 1) global.msg[1] = scr_gettext("obj_paphouse_entrance_96"); if (global.flag[66] == 0) global.msg[1] = scr_gettext("obj_paphouse_entrance_97"); global.msg[2] = scr_gettext("obj_paphouse_entrance_98"); global.msg[3] = scr_gettext("obj_paphouse_entrance_99"); } if (global.flag[88] > 1) global.msg[0] = scr_gettext("obj_paphouse_entrance_103"); mydialoguer = instance_create(0, 0, obj_dialoguer);