scr_depth(0, 0, 0, 0, 0); image_speed = 0.334; dsprite = spr_papyrus_d; usprite = spr_papyrus_u; lsprite = spr_papyrus_l_mad; rsprite = spr_papyrus_r; dtsprite = spr_papyrus_dt_mad; utsprite = spr_papyrus_u; lsprite = spr_papyrus_lt_mad; rsprite = spr_papyrus_r; myinteract = 0; facing = 0; fun = 0;