scr_depth(0, 0, 0, 0, 0); if (fun == 0) { if (instance_exists(obj_face_papyrus)) { image_index = obj_face_papyrus.image_index; } else { myinteract = 0; if (speed == 0) { image_index = 0; image_speed = 0; } if (speed > 0) image_speed = 0.2; } }