if (global.flag[20] == 0) sprite_index = dsprite; if (global.flag[20] == 1) sprite_index = rsprite; if (global.flag[20] == 2) sprite_index = usprite; if (global.flag[20] == 3) sprite_index = lsprite; if (global.flag[20] == 4) sprite_index = spr_papyrus_cape_stark;