if (col == 0) { snd_play(snd_glassbreak); oo = 1070; j = instance_create(oo.x, oo.y, obj_undynewindow_foreground); oo.image_index = 1; repeat (10) instance_create(oo.x + 11, oo.y + 30, obj_glassshard); col = 1; }