myinteract = 3; global.msc = 0; global.typer = 5; global.facechoice = 0; global.faceemotion = 0; global.msg[0] = scr_gettext("obj_puzzlehaterbox_78"); if (global.flag[280] == 2) { with (obj_puzzlehater) spec = 1; global.facing = 3; global.msg[0] = scr_gettext("obj_puzzlehaterbox_84"); } if (global.flag[280] == 1) { with (obj_puzzlehater) spec = 1; global.facing = 3; global.msg[0] = scr_gettext("obj_puzzlehaterbox_91"); global.msg[1] = scr_gettext("obj_puzzlehaterbox_92"); global.flag[280] = 2; } mydialoguer = instance_create(0, 0, obj_dialoguer); talkedto += 1;