myinteract = 3; global.msc = 0; global.typer = 5; global.facechoice = 0; global.faceemotion = 0; global.msg[0] = scr_gettext("obj_pyropenpc_72"); global.msg[1] = scr_gettext("obj_pyropenpc_73"); global.msg[2] = scr_gettext("obj_pyropenpc_74"); if (global.flag[7] == 1) global.msg[0] = scr_gettext("obj_pyropenpc_78"); if (talkedto > 0) global.msg[0] = scr_gettext("obj_pyropenpc_82"); if (room == room_fire_boysnightout) { global.msg[0] = scr_gettext("obj_pyropenpc_87"); global.msg[1] = scr_gettext("obj_pyropenpc_88"); global.msg[2] = scr_gettext("obj_pyropenpc_89"); if (global.flag[7] == 1) { global.msg[0] = scr_gettext("obj_pyropenpc_93"); global.msg[1] = scr_gettext("obj_pyropenpc_94"); } if (talkedto > 0) global.msg[0] = scr_gettext("obj_pyropenpc_97"); } mydialoguer = instance_create(0, 0, obj_dialoguer); talkedto += 1;