if (instance_exists(obj_time)) { var scale = view_wview[view_current] / 640; if (obj_time.quit > 0) draw_sprite_ext(sprite_index, image_index, view_xview[view_current], view_yview[view_current], scale, scale, 0, c_white, image_alpha); else instance_destroy(); } else { instance_destroy(); } if (image_alpha < 0.9) image_alpha += 0.1;