draw_sprite_ext(sprite_index, anim, x + random(4), y + random(4), size + 1 + random(0.1), size + random(0.1) + 0.4, 0, c_white, 1); anim += animspeed; if (anim > (animchoice + 1)) animspeed = -animspeed; if (anim < (animchoice - 1)) animspeed = -animspeed; if (keyboard_check(vk_space)) { draw_sprite_ext(spr_noise, random(3), x + random(4), y + random(4), size + 0.8 + random(0.1), size + random(0.1) + 0.4, 0, c_white, 1); animchoice = round(random(100)); anim = animchoice; }