myinteract = 3; global.msc = 0; global.msg[0] = scr_gettext("obj_readable_sign2_55"); global.msg[1] = scr_gettext("obj_readable_sign2_56"); global.typer = 5; global.facechoice = 0; global.faceemotion = 0; mydialoguer = instance_create(0, 0, obj_dialoguer);