if (part == 3) part = 4; if (part == 2) { vspeed = 0; part = 3; alarm[0] = 2; } if (part == 1) { if (type == 0) vspeed = -10; if (type == 1) vspeed = 10; snd_play(snd_spearrise); part = 2; alarm[0] = 6; } if (part == 0) { part = 1; vspeed = 0; alarm[0] = 12; }