dsprite = spr_npc_dadslime; usprite = spr_npc_dadslime; lsprite = spr_npc_dadslime; rsprite = spr_npc_dadslime; dtsprite = spr_npc_dadslime; utsprite = spr_npc_dadslime; ltsprite = spr_npc_dadslime; rtsprite = spr_npc_dadslime; myinteract = 0; facing = 0; direction = 0; talkedto = 0; image_speed = 0; if (scr_murderlv() >= 12) instance_destroy();