draw_sprite_ext(sprite_index, image_index, x, y, 2, 2, 0, image_blend, 1); if (shock == 0) draw_sprite_ext(spr_sadgore_face, face, x + 122, y - 30, 2, 2, 0, c_white, 1); if (shock == 1) draw_sprite_ext(spr_asgore_shockface, 0, x + 122, y - 30, 2, 2, 0, c_white, 1);