draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, image_angle, image_blend, image_alpha); if (shock == 0) draw_sprite_ext(spr_sans_bface, face, x + 24, y - 46, image_xscale, image_yscale, image_angle, image_blend, image_alpha); if (shock == 1) draw_sprite_ext(spr_sanswrapface, 0, x + 24, y - 46, image_xscale, image_yscale, image_angle, image_blend, image_alpha);