if (global.plot < 201) global.plot = 201; scr_monstersetup(); image_speed = 0; part1 = 518; mypart1 = instance_create(x, y, part1); alarm[9] = 8; hurtanim = 0; hurtsound = snd_nosound; talked = 0; whatiheard = -1; attacked = 0; killed = 0; global.heard = 0; takedamage = 0; mercymod = -99999; sha = 0; shb = 0; ht = 100; wd = 120; con = 1; alarm[4] = 30; obj_borderparent.visible = false; global.mnfight = 99; global.myfight = 99; global.faceemotion = 4; normalfight = 0; obj_heart.visible = false; beamsfx = caster_load("music/sfx/sfx_rainbowbeam_1.ogg"); beamsfx_a = caster_load("music/sfx/sfx_a_gigatalk.ogg"); beam_up_sfx = caster_load("music/sfx/sfx_segapower.ogg"); cutsfx = caster_load("music/sfx/sfx_cinematiccut.ogg"); p_cut = 0; p_beam = 0; p_power = 0; hit_try = 0; hit_reached = 0; timer_on = 0; turn = 0; turns = 0; part = 0; skip = 0; if (skip == 0) { birdnoise = caster_load("music/birdnoise.ogg"); caster_loop(birdnoise, 1, 1); } if (skip == 1) { con = -1; with (mypart1) bounce = 1; obj_borderparent.visible = true; global.msg[0] = scr_gettext("obj_sansb_90"); global.mnfight = 3; global.myfight = 0; global.faceemotion = 0; normalfight = 1; obj_heart.visible = true; global.flag[271] = 1; caster_loop(global.batmusic, 0.95, 0.95); } drama = 0; mercy_death = 0; nx = 0; global.seriousbattle = 1; ossafe_ini_open("undertale.ini"); ini_f = ini_read_real("Sans", "F", 0); intro = ini_read_real("Sans", "Intro", 0); ini_write_real("Sans", "F", ini_f + 1); ossafe_ini_close(); ossafe_savedata_save();