myinteract = 0; image_xscale = 1; image_yscale = 1; if (room == room_castle_front && scr_murderlv() < 16) instance_destroy(); if (room == room_sanscorridor && scr_murderlv() < 16) instance_destroy(); if (room == room_fire_hotellobby && scr_murderlv() < 12) instance_destroy();