fade = 0; hit = 0; myscore = 0; check = 274; thensc = 0; fatalx = 274 + x; wherex = -50; type = 0; if (global.weapon == 25) type = 0; if (global.weapon == 47) type = 1; if (global.weapon == 49) type = 2; if (global.weapon == 45) type = 3; num = 3; if (type == 0) { lr = choose(0); if (lr == 0) event_user(4); if (lr == 1) event_user(5); wherex = choose(0, 25, 50); lr = choose(0); if (lr == 0) event_user(4); if (lr == 1) event_user(5); wherex = choose(100, 125, 150); lr = choose(0); if (lr == 0) event_user(4); if (lr == 1) event_user(5); num = 3; } if (type == 1) { lr = choose(1); if (lr == 0) event_user(4); if (lr == 1) event_user(5); wherex = choose(0, 25, 50); lr = choose(1); if (lr == 0) event_user(4); if (lr == 1) event_user(5); wherex = choose(100, 125, 150); lr = choose(1); if (lr == 0) event_user(4); if (lr == 1) event_user(5); wherex = 200; lr = choose(1); if (lr == 0) event_user(4); if (lr == 1) event_user(5); num = 4; } if (type == 2) { wherex = 120; lr = choose(0); if (lr == 0) event_user(4); if (lr == 1) event_user(5); wherex = choose(180, 210, 240); lr = choose(0); if (lr == 0) event_user(4); if (lr == 1) event_user(5); wherex = choose(300, 330, 360); lr = choose(0); if (lr == 0) event_user(4); if (lr == 1) event_user(5); wherex = choose(400, 430, 460); lr = choose(0); if (lr == 0) event_user(4); if (lr == 1) event_user(5); num = 4; } if (type == 3) { lr = choose(1); wherex = choose(-50, -25); if (lr == 0) event_user(4); if (lr == 1) event_user(5); wherex = choose(0, 25, 50); lr = choose(1); if (lr == 0) event_user(4); if (lr == 1) event_user(5); num = 2; }