murder = 0; ossafe_ini_open("undertale.ini"); gm = ini_read_real("General", "Gameover", 0); ossafe_ini_close(); if (scr_murderlv() >= 10) murder = 1; instance_create(0, 0, obj_fader); vol = 0.5; if (global.flag[7] == 0) { shopmus = caster_load("music/temshop.ogg"); caster_loop(shopmus, vol, 1); if (murder == 1) caster_set_pitch(shopmus, 0.5); } menumax = 3; menu = 0; menuc[0] = 0; menuc[1] = 0; menuc[2] = 0; menuc[3] = 0; menuc[4] = 0; menuc[5] = 0; menuc[6] = 0; menuc[7] = 0; item0pic = 46; item1pic = 46; item2pic = 46; item3pic = 46; item[0] = 22; item[1] = 22; item[2] = 22; item[3] = 64; if (murder == 1) item[3] = 22; sell = 0; bought = 0; mainmessage = 0; itemcost[0] = 3; itemcost[1] = 1; itemcost[2] = 20; itemcost[3] = 1000; minimenuy = 120; global.typer = 24; scr_setfont(fnt_maintext); sidemessage = 0; selling = 0; global.msc = 0; glow = 0; shx = 130; instance_create(0, 0, obj_shop5_body); soldo = 0; global.faceemotion = 0; sellpos = 0; sellpos2 = 0; for (i = 0; i < 8; i += 1) { value[i] = 0; sold[i] = 0; } value[8] = 0; value[9] = 0; value[10] = 0; thanks = 0; joytimer = 0; s_quit = 0; specialsell = 0; c_con = 0; colleg = 0;