myinteract = 3; global.msc = 0; global.typer = 5; global.facechoice = 0; global.faceemotion = 0; if (global.flag[81] == 2) global.msg[0] = scr_gettext("obj_shyrenstrewn_60"); else global.msg[0] = scr_gettext("obj_shyrenstrewn_61"); read += 1; mydialoguer = instance_create(0, 0, obj_dialoguer);