if (side == 0) { if (con == 0) { con = 1; alarm[4] = wait; } if (con < 2) { if (eo == 0) draw_set_color(c_red); if (eo == 1) { draw_set_color(c_yellow); snd_play(snd_credit_s); } if (eo == 2) draw_set_color(c_black); draw_sprite(spr_exclamationpoint, eo, global.idealborder[0] + 12, global.idealborder[2] + 40); eo += 1; if (eo > 2) eo = 0; draw_set_color(c_red); draw_rectangle(global.idealborder[0] + 5, global.idealborder[2] + 5, global.idealborder[0] + len, global.idealborder[3] - 5, true); draw_rectangle(global.idealborder[0] + 6, global.idealborder[2] + 6, (global.idealborder[0] + len) - 1, global.idealborder[3] - 4, true); } if (con == 2) { con = 3; snd_play(snd_break2); alarm[4] = 14; } if (con == 3) { repeat (4) instance_create((global.idealborder[0] + random(len - 6)) - 6, 0, obj_sided_fire); } if (con == 4) instance_destroy(); } if (side == 1) { if (con == 0) { con = 1; alarm[4] = wait; } if (con < 2) { if (eo == 0) draw_set_color(c_red); if (eo == 1) { draw_set_color(c_yellow); snd_play(snd_credit_s); } if (eo == 2) draw_set_color(c_black); draw_sprite(spr_exclamationpoint, eo, global.idealborder[1] - 38, global.idealborder[2] + 40); eo += 1; if (eo > 2) eo = 0; draw_rectangle(global.idealborder[1] - 5, global.idealborder[2] + 5, global.idealborder[1] - len, global.idealborder[3] - 5, true); draw_rectangle(global.idealborder[1] - 4, global.idealborder[2] + 4, (global.idealborder[1] - len) + 1, global.idealborder[3] - 4, true); } if (con == 2) { con = 3; snd_play(snd_break2); alarm[4] = 14; } if (con == 3) { repeat (4) instance_create(global.idealborder[1] - random(len + 6) - 8, 0, obj_sided_fire); } if (con == 4) instance_destroy(); }