myinteract = 0; image_xscale = 1; image_yscale = 1; image_speed = 0; if (room == room_water_mushroom) sprite_index = spr_magicalcrystal; if (room == room_water_farm) sprite_index = spr_stable; talkedto = 0; if (room == room_water_undynehouse) sprite_index = spr_tinychair;