if (obj_heart.x != obj_heart.xprevious || obj_heart.y != obj_heart.yprevious) hmove += 1; if (hmove > 7) { hmove = -99999; sprite_index = spr_wakedog; image_speed = 0; image_index = 0; alarm[2] = 2; } if (global.turntimer < 1) { global.turntimer = -1; global.mnfight = 3; instance_destroy(); }