slidedoorx = 0; on = 0; active = 0; salad = instance_create(888, 80, obj_solidsmall); if (global.flag[493] >= 10 && global.flag[7] == 0) { active = 1; door = instance_create(salad.x, salad.y - 4, obj_door_s_musfade); with (salad) instance_destroy(); instance_create(890, 130, obj_readable_room5); pape = scr_marker(890, 130, spr_notepaper); pape.depth = 900000; } o_noise = 0; c_noise = 0; s_noise = 0;