myinteract = 3; global.msc = 0; global.typer = 5; global.facechoice = 0; global.faceemotion = 0; global.msg[0] = scr_gettext("obj_snowdecahedron_102"); global.msg[1] = scr_gettext("obj_snowdecahedron_103"); if (murder == 1) global.msg[0] = scr_gettext("obj_snowdecahedron_104"); mydialoguer = instance_create(0, 0, obj_dialoguer);