myinteract = 3; global.msc = 0; global.typer = 5; global.facechoice = 0; global.faceemotion = 0; global.msg[0] = scr_gettext("obj_snowdrakenpc_76"); global.msg[1] = scr_gettext("obj_snowdrakenpc_77"); global.msg[2] = scr_gettext("obj_snowdrakenpc_78"); if (talkedto > 0) global.msg[0] = scr_gettext("obj_snowdrakenpc_82"); if (global.flag[7] == 1) { global.msg[0] = scr_gettext("obj_snowdrakenpc_87"); global.msg[1] = scr_gettext("obj_snowdrakenpc_88"); global.msg[2] = scr_gettext("obj_snowdrakenpc_89"); global.msg[3] = scr_gettext("obj_snowdrakenpc_90"); } mydialoguer = instance_create(0, 0, obj_dialoguer); talkedto += 1;