scr_monstersetup(); dmg = global.monsteratk[myself]; image_speed = 0; part1 = 458; mypart1 = instance_create(x + 100, y + 40, part1); part1.dmg = dmg; alarm[9] = 8; hurtanim = 0; hurtsound = snd_nosound; talked = 0; whatiheard = -1; attacked = 0; killed = 0; global.heard = 0; takedamage = 0; mercymod = -9999; sha = 0; shb = 0; ht = 100; wd = 200; myplot = 0; hitplot = 0; prevhp = global.monsterhp[myself]; goodot = 0; d_con = 0; p_con = 0; p_mode = 0; n_con = 0;